Yuko Shimizu
September 2009
Mundane Objects
‘How do professional illustrators come up with ideas?’ I often get asked by students and aspiring illustrators. A lot of them believe we have  especially developed brains that when we start thinking of ideas, light bulb just lights up, like one of those old-fashioned cartoon.
Well, that is not true. How we come up with ideas is not so much different from how anyone else would come up with ideas: lots of research and lots of brain-storming. Simple as that.

Recent illustration I did for Fast Company Magazine (October issue) was a story about how to promote  a red-carpet event efficiently so more people know about it.
My solution?: research whole bunch of mundane yet ‘loud-speaking’ objects, put them together to come up with a bizarre theater machine that is screaming ‘promotion’. Sometimes, an idea can be as simple as that.

first, think of anything that's related to: 1) red carpet event 2) promote loudly.
then, put them together and think if you can come up with interesting enough visual.
voila! Now you have an illustration. The key to inventing a surrealistic object is that how the things are connected together somehow seems believable.
after the digital coloring. now this weird surreal PR machine is complete.
final layout in the magazine. I drew a long red carpet so they can lay it out the way they like. Big thank you to Henry Young, Associate Art Director of Fast Company Magazine.
Drawing for Comic Books No.2
Working as a cover artist for DC Comics Vertigo has been a whole different experience from my regular life as an editorial illustrator. And  I am having a lot of fun getting challenge to keep myself stimulated and to try out new things.
For example, I work with editors instead of art directors, but editors in comic books deal with images, so they are sort of in a way in between editors and ADs. Other challenges include: change compositions and color schemes dramatically each issue, and yet keep the mood of the whole series throughout, reinventing characters that are drawn by interior artist and make them similar yet in my way, etc.

The 5th issue of The Unwritten (written by Mike Carey, illustrated by Peter Gross) has just come out in comic book stores this week, and at my studio I am busy working on the 9th cover. (We work way ahead.)
It has been a while since I talked about the first cover, so I wanted to post about the latest issue. (The story of this issue deals with British colonization of India, Moby Dick and Mark Twain.)

First step is thumbnails. I draw lots and lots of rough ideas. I am extremely neurotic about compositions, so I often draw the same idea over and over until I come up with a good composition. Of course, a lot of ideas won’t work and get ditched at this stage.  I jot down keywords on the side of the paper which helps brain storming.

Four sketches are submitted. I am often unsure if any of them would work, and get nervous until my editor Pornsake Pichetshote calls me back. (Yes! My editor still makes phone calls!!)

Some references and inspirations downloaded from internet. It is important for me to really ‘feel’ the environment I am drawing. So, the photos of Indian jungles are not just for reference, but also to help me getting into the mood of the far away place I have never been.
I usually like to draw an illustration in one-shot, but in this image, it made sense to divide into four parts.
Back by popular demand, screen shot of all my Photoshop layers.
This illustration is in three parts. Background, the English man, and...
… the whale eye layer-set finishes the image. Small bubbles were drawn separately as well, so the image is consisting of total of 5 separate drawings put together on Photoshop.
All the five covers published so far. Thanks to the fantastic team of Mike, Peter and Pornsak, and everyone else who’s involved in The Unwritten, the series is doing well, and the first two issues got completely sold out and went into the second printing. Yay.
I will try and post processes of some of the older covers as well.

Interviewing Tim O'Brien
I don’t miss at all my 11 years of corporate life before going back to art school. But it was not all bad either. I was in PR, so my job revolved around finding right people who have good stories. I did a lot of writing, mostly for company brochures and magazines for investors, etc. I have to admit I sometimes miss it.

When my high school classmate and illustrator Tatsuro Kiuchi and Japanese Magazine Illustration asked me to contribute articles about American illustrators, I thought that was, in fact, a great idea.  I can mix all my passion: illustration, writing, getting great stories out of great people, and besides I can introduce fantastic American talents Japanese people are not familiar with.  (They are historically not so open to things outside of their own country).

Some of you already know about my first interview to Edel Rodriguez. The second was also Drawger regular: the one and only Tim O’Brien.
The only bad thing about this article writing is that because the Japanese article is rather short, I have to edit down a lot. So, I asked friend Penelope Dullaghan of Illustration Friday to post the original length article in, yes, English!
Please read an inspiring interview to Tim here.
Thank you Tim, thank you Penelope.

sneak peek of the Japanese Illustration magazine spread pages. The issue will be available in Japan in late September.
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Shimizu is teaching at TutorMill, an online mentoring site for students of illustration!
Yuko Shimizu website